Expert architects do not need a lot of help in their field as they have the experience to solve any problem that comes in front of them. It is however, the young ones who need to be polished and told everything before they can start doing things on their own. Every young architect needs a set of tips to begin with as they do not have a lot of field experience and need to prove their capability. Here you will find a few tips that should help young architects to evolve and get better at being architects.Be Important
As a young architect, you might be thinking that how can you make yourself important. Well, the answer is simple and it is that you should be an expert in your field and know everything that you should know about it. This does not mean that you should be an expert at everything related to architecture, instead it means that you should be an expert at only one field that you have learned and be ready to solve every problem related to it.Seek Mentors
It is also important to seek mentors as they will be able to guide you through out the journey. A mentor can be anyone who influences you and you want to be like. That is why you should find people who have skills that inspire you, these mentors will be able to foster your development and polish your skills by giving good and useful advice.Know Your Role
First and foremost, if you are willing to become an architect then you first need to be strong in many things. An architect needs to have strong communication skills along with critical and analytical thinking, he should also have visualization skills which will allow him to create a picture in front of him about the project. If any one of these skills are missing in a person then becoming an architect can become a problem, therefore make sure that your first master all of these skills.Don’t Be Afraid Of Failure
The most important tip for any young architect is that he should never be afraid of failure. This is because he will always have to face failure during the early days and the best part is that he will learn from these failures and not repeat the same mistakes again.
These were a few tips that you should know about architecture. These tips can help all young architects to be better at what they do. It is important for every young architect to follow as many tips as they can as these tips will certainly help them. Young architects are inexperienced therefore it is important for them to learn new things from whatever source they find. With the help of these tips they will not have to search tirelessly everywhere, instead they can get whatever they need in one place. There are many more tips that can be mentioned here but mentioning them will take a lot of time, hence we have stuck with these.
A good architect is someone who is needed by everyone, this is because a good architect knows everything there is about architecture therefore, he is able to provide the best results. It is important for every architect to maintain a portfolio because it is something that allows people to see the past record of a particular architect and then decide whether to hire him or not. However, there are many things that an architect must know before making a portfolio. Here you will find some tips for architects that should help make a better architecture portfolio.
First and foremost, you should know that an empty resume will never be of any good to you. It is important for your resume to have a portfolio, this is because a resume without it does not gain much attention therefore it won’t bring a lot of advantages to you. If you have successfully understood the value of a portfolio, then now it is time to understand that the presentation of the portfolio is as important as the content. So make sure that both of these things are picture perfect and have no flaws whatsoever.
The second thing that you should understand is that people do not have time to go through long portfolios. That is why it is always a better idea to go with shorter portfolios rather than longer ones. When you are making a short portfolio then make sure that you place your best projects and works first, so that they are able to acquire the maximum amount of attraction.
When you are making a portfolio it is important to choose the projects carefully. If you have worked on several projects then you should select only those that look professional and work with the office’s profile. When you are making an online portfolio, then make sure that it is not more than 15 MBs in size. This is because if it is more than that then it will start to slow down and might provoke the receiver to move on.
When you are making an architecture portfolio then make sure that you do not put too many diagrams. On one hand diagrams might look good but they can also pull unwanted attention which might leave the rest of your portfolio useless. You need not explain every single thing with the help of drawings and diagrams, hence try to keep them to a minimum and make your projects the star of the show.
These were a few tips that every architect should follow when they are making an architecture portfolio. These tips will help architects to make the best architecture portfolio that will be liked by all. If you are an architect or want to become an architect, then it is important for you to learn everything about the field. The better you plan out the portfolio the better will be the outcome, therefore make sure that you take your time when you are making a portfolio.
A good architect is someone who is needed by everyone, this is because a good architect knows everything there is about architecture therefore, he is able to provide the best results. When you are starting a new business or extending the existing one, then you will certainly require a new, bigger and better workplace. This is where an architect comes in, because an architect will be able to design the workplace in the best way possible. However, there are many things that an architect must know before designing a workplace or any other building for that matter. Here you will find some tips for architects that should help design a better workplace.The Well-Being Of The Employee
The well-being of the employees is something that is very important, this is because at the end of the day the architect will be designing a work place to give the employees a better environment to work in. the workplace should be such that allows the employees to engage in their tasks and allow them to do their jobs and give high productivity. This starts with natural light, this is because science has proven that natural lighting has a positive effect on our brain whereas artificial lighting does not. Therefore, the architect must make sure that there are a lot of natural light sources around the workplace.Futuristic Techniques
Science is making fast advancements day by day and these advancements also affect the field of architecture. Therefore, it is important for every architect to try and use the latest techniques to build a workplace or any other building. An example of futuristic techniques is that, according to science if architects are able to have under floor cavities then it can help the building to be a little more flexible and allow low pressure distribution which in turn will make people more comfortable in the building.Automated Buildings
Automated systems are something that are very important today, that is why it is necessary for an architect to implement automated systems in the workplace. This means that systems like heating, air conditioning, ventilation and power should be controlled by automated systems. Lighting should also be controlled by automated systems as they will be able keep the lights on the perfect brightness level. Automated systems also save a lot of time as everything will be done automatically and no one will have to lower down the thermostat manually or dim the lights as it will be done by the system.
These were a few tips that every architect should follow when they are building workplaces or any other building. These tips will help architects to design the best building that will be appreciated by all. If you are an architect or want to become an architect, then it is important for you to learn everything about the field. The better you plan out the workplace the better will be the outcome, therefore make sure that you take your time when you are designing a workplace.
Some people just know from their childhood that what they want to become when they grow up. However, it is a fact that is considered foolish by most people because it is impossible for a person to know in his youth that what he will be doing at the age of 50. However, when a person is in a college then he chooses a major in something and that is something that definitely helps in the later years. If you are a person who likes architecture then you must have chosen it as a major, but the question arises that what can a major in architecture get you. It certainly has its share of advantages and here you will learn a few things related to it.Career
Architecture is a field that is a combination of art and science, therefore it involves many different talents and skills. People who study architecture have the capability to solve creative problems that might not be easy to solve by other people. It is a skill that is helpful in many different professions, therefore whoever learns it will have an added advantage in their arsenal.
Including all other fields of the sort.Common Behavior
Most people who study architecture as a major subject commonly prefer to become licensed architects and that is perhaps the best thing to do. If you are become a licensed architect then you will have many opportunities to work in your field of expertise and that is something that you will like. However, in order to make sure that you are good at what you have learned you should first consider doing an internship because it is here that you will learn everything about the field and what are its requirements.What Is Architecture?
When you are learning architecture then the first thing that you should know is what is it? If you do not know the basic things about architecture then studying it can become rather difficult for you. However, this is something that is not a very big issue as there are only few people out there who select a major subject without knowing its prerequisites.
These were a few things that you should know about the architecture. It is simply a great field and has a lot career opportunities for whoever who learns it. Unlike most other fields, architecture is more a skill and less a formal education, this means that your degree will be of very less value if you do not know how to be a good architect. On the contrary, if you know your calculations, problem solving techniques then you will make a great architect.
One of the major decisions which one has to take in his or her life is that of career. This decision is so vital that any mistake in it can cause you a lot of trouble in the future. There have been a lot of people in this world who had wasted their talents by choosing wrong careers. Everybody is blessed with talent and this talent his hidden within us. It is our job to search out this talent and see where our future career really lies in? There is no harm in seeking professional advice in this regard as well.
In this article we plan to make things easier for you. Through this article we will let you know that whether you can become a successful architect or not? Architecture is a wonderful field and many people are very much interested in it, however this field is not for everyone. Through this article we will share with you some signs which will tell you whether you can become a successful architect or not.The Signs:
If the above mentioned traits, signs and qualities are within you then we believe that you can surely become a good architect. If you have not thought seriously about being an architect then do so, especially if the mentioned qualities are there in you.
Architecture is a field which has always been considered valuable since the inception of this world. In fact most of the Seven Wonders of the Worldisfantastic pieces of architecture whether it is the tower of pizza, Eifel tower or pyramids. Becoming an architect requires a lot of hard work and today there are many well-known institutes and colleges which are offering professional degrees in architecture. However despite taking so many pains to become an architect many fail to become successful in their careers. This phenomenon is very common and many architects are seen demotivated due to constant failures. In this article we plan to share with our readers some tips which will help them in becoming successful architects. These tips are mentioned in the paragraphs belowTips for becoming a successful architect:
The tips to become a successful architect are plenty and naturally we could not list all of them in a single article however we have filtered out some of the tips which we think are essential, these tips are discussed in the points below
The above mentioned tips, if followed by you in later and spirit can produce wonderful results for you. These tips can serve as your step towards becoming a Successful Design Architect.
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Architecture is a field which has always been considered valuable since the inception of this world. Becoming an architect requires a lot of hard work and today there are many well-known institutes and colleges which are offering professional degrees in architecture. However despite taking so many pains to become an architect many fail to become successful in their careers. This phenomenon is very common and many architects are seen demotivated due to constant failures. In this article we plan to share with our readers some tips which will help them in becoming successful architects.The Stages
To become an architect, the first thing that you need is a bachelor’s degree because without this degree you will not have any official certificate you confirm that you are an architect. Architecture is something that is taught in almost every university therefore getting a degree won’t be a problem. After getting a degree you now must get an internship because with the help of an internship you can understand the professional values of the field.
If you have recently done your graduation in architecture then it is highly recommended that you should immediately sign up for IDP hours. Do not be in haste, rather be patient. Scrutinize the firm of which you want to become a part of and see to it that it values emerging talents like you. Develop personal relationships and enhance your networking. Try to create close relationships with people who are in the architectural community. When dealing with your clients it is highly recommended that you should not lose your cool. You may face some clients who pretend as if they know everything about architecture. Under such a scenario be patient and always remember that you are a professional architect.
If you are willing to become an architect then you first need to be strong in many things. An architect needs to have strong communication skills along with critical and analytical thinking, he should also have visualization skills which will allow him to create a picture in front of him about the project. If any one of these skills are missing in a person then becoming an architect can become a problem, therefore make sure that your first master all of these skills.
Many people have graduated as architects from your college and university. You should differentiate yourself from your partners and employees. Develop some unique skill and competencies within yourself. Think of yourself as a product and develop a value proposition within yourself.
These were a few things that you should know about when you want to become an architect. Architecture is a very important field, therefore the need for people who want to learn it is always there. Therefore, you should make sure that you are up for the challenge and truly want to become a great and successful architect. With the help of these tips you can surely become a good architect and prove your skills and your importance to the world.
Architecture is a field that has been in this world since the beginning, this is because man has always wanted to build better homes and buildings for himself. Over the years the field of architecture evolved and it has now become what it is today. The field has a lot of importance and many people around the world are trying to become successful architects and make their mark on the industry. If you are one of those people who want to become architects then you first need to learn the basics and here you will learn few things that you should know about becoming an architect.Requirements And Prerequisites
First and foremost, if you are willing to become an architect then you first need to be strong in many things. An architect needs to have strong communication skills along with critical and analytical thinking, he should also have visualization skills which will allow him to create a picture in front of him about the project. If any one of these skills are missing in a person then becoming an architect can become a problem, therefore make sure that your first master all of these skills.Degree Programs And Internships
To become an architect, the second thing that you need is a bachelor’s degree because without this degree you will not have any official certificate you confirm that you are an architect. Architecture is something that is taught in almost every university therefore getting a degree won’t be a problem. After getting a degree you now must get an internship because with the help of an internship you can understand the professional values of the field.Obtain Licensing And Specialize
For an architect it is very important to hold and official license, this is because without a license it is impossible for an architect to get any projects. It is important to get specialization so that you as an architect know your specialty and are able to get projects relate to your specialization. If you are willing to become a good architect then it is also important to keep on learning newer things related to your field so that you are able to advance in your field at a rapid pace. You will get more career opportunities when you know a lot more about your field.Maintain Certification
Certification is one of the most important aspects in the life of an architect, that is why it is very important to maintain your certification. You should always be ready to renew your license so that you are able to continue in your field without any hindrance.
These were a few things that you should know about when you want to become an architect. Architecture is a very important field, therefore the need for people who want to learn it is always there. Therefore, you should make sure that you are up for the challenge and truly want to become a great and successful architect. With the help of these tips you can surely become a good architect.
Konsorcjum DARIAH-PL, Koalicja Otwartej Edukacji (KOED) oraz DARIAH-DE zapraszają na serię warsztatów: „Public humanities and digital humanities: mutual inspiration and common (digital) tools”. Celem warsztatów jest wzmocnienie współpracy między środowiskiem akademickim a instytucjami kultury i dziedzictwa (GLAM – Galleries, Libraries, Archives, Museums). Współpraca ta polegać ma na wymianie i rozwijaniu doświadczeń oraz kompetencji w zakresie wykorzystywania narzędzi cyfrowych do gromadzenia, opracowywania i upowszechniania zbiorów czy badań sektora kultury.
W ramach projektu odbędą się trzy cykle spotkań w różnych częściach Polski: Warszawa (3 października 2016), Lublin (10-11 października), Wrocław (14-15 października). Program poszczególnych warsztatów dostępny jest na stronie dariah.pl.
Udział we wszystkich warsztatach jest darmowy.
Ideum will be exhibiting at the annual Museum Computer Network (MCN) conference in New Orleans November 2-3. Both days Ideum staff will be demonstrating custom software, including our Starbucks interactive coffee experience, on one of our 65″ Platform multitouch tables. We will also be demonstrating our Tangible Engine SDK, as well as previewing a Beta of an exciting new application we are developing with The Historic New Orleans Collection that utilizes a beautiful 3D map of the French Quarter to introduce and explore the architectural and social history of this historic area based on their Vieux Carre Database.
The Historic New Orleans Collection (THNOC) is a museum, research center, and publisher dedicated to preserving the history and culture of New Orleans and the Gulf South. The Historic New Orleans Collection will be opening a new location, as part of their expanding museum campus, at 533 Royal Street in 2018. This application will be a centerpiece of the new galleries, and will include a companion wayfinding mobile application that offers guided walking tours of the French Quarter.
A preview of the 3D model built in Unity 3D for The Historic New Orleans Collection interactive.
The theme of this year’s MCN conference is “The Human-Centered Museum” and “will focus on how museums can use technology to emphasize inclusion, accessibility, and agency, from a diverse range of perspectives.” We look forward to attending and hope to see you there!
Ideum is focused on developing a new generation of innovative visitor experiences. We work with world famous museums, Fortune 500 companies, top brands, and innovative nonprofits across the globe. We are looking for talented and motivated individuals who want to join us as we explore what’s next in software and hardware development for public spaces.
The following positions are now open:
Creative Services Intern
We seek a full-time Intern to work with our Creative Services (CS) group. This a paid, fixed-term internship of 3 to 4 months (depending on the candidate’s availability and the timing of the hire). The CS group at Ideum develops interactive experiences for museums and other public spaces. Responsibilities may vary but include testing applications in various phases of development as a core part of the job. Depending on the candidate, they may also work with various teams within CS: graphic production, content development, social media, 3D printing, or programming, along with IOT electronics development.
Exhibit Production Intern
We seek a full-time Intern to work with our hardware production group. This a paid, fixed term internship 10-11 weeks (depending on the candidates availability and the timing of the hire). The hardware production group at Ideum designs and develops multitouch tables and touch screens for public spaces. Responsibilities will vary but learning how to assemble and test hardware will be key. Depending on the candidate they may also work with various teams within Ideum and be involved in 3D printing, or programming, along with electronics development.
We seek a full-time Exhibit Technician who can help our multitouch tables and custom exhibit installations assembly and support group. We are looking for a detail-oriented, precision craftsman who can help us build the highest quality integrated computer systems.
We seek a developer with demonstrated programming experience and other complementary skills to join our team of programmers, designers, UI / UX developers, and producers. We work on custom installations for world renowned museums, Fortune 500 companies, and other interesting clients. As our company continues to expand, we are looking for a self-starter who can contribute right away, but who is also willing to learn new things.
We seek an experienced Interactive Designer to help with our creative exhibit development projects and internal initiatives. Ideum does a wide variety of work and the Interactive Designer would work closely with our producers, other designers, software developers and engineers to help shape unique visitor experiences and support our innovative products. We are looking for someone who owns their designs, but can also communicate with others and be responsive to suggestions and changes from colleagues, clients and usability testers. Strong design skills, attention to detail, and a passion for the work are key. Our projects range from exhibit and software development particularly for our multitouch tables and touch walls, unique HCI exhibits, product marketing, web development, media production, and much more.
Technical Projects & Facilities Manager
Ideum is seeking a Technical Projects & Facilities Manager for our Creative Services (CS) department. The Creative Services group develops interactive exhibits for public spaces such as museums. Ideum’s exhibits typically include custom software, hardware, and one-of-a-kind visitor experiences. The Technical Projects & Facilities Manager will manage staff, organize and maintain our R & D and Usability Lab, and help organize our hardware installations. We are looking for a self-starter with managerial experience who can contribute right away, but who is also willing to learn new things. We are deeply interested in the future of technology and we are looking for someone who wants to help us get there.
For more information about the positions and how to apply, visit http://ideum.com/jobs/
Ideum is sponsoring the upcoming Exhibition + Experience Design Workshop hosted by the Society for Experiential Graphic Design (SEGD) in Washington, DC. Throughout the workshop on Thursday, August 18, Ideum staff will be demonstrating custom software, including our Starbucks interactive coffee experience, on one of our 65″ Platform multitouch tables. These daytime workshops will be held at the American Institute of Architects.
Thursday evening, Ideum is sponsoring the reception which will be held at the Smith Group JJR architecture and engineering firm. Friday morning, we’ll be working with our colleagues at the Smithsonian National Museum of the American Indian to give a tour and facilitate a discussion about the Great Inka Road exhibition and the Cusco interactive table application. If you’re attending the SEGD Exhibition + Experience Design Workshop, please stop by our table on Thursday and sign up for our Smithsonian NMAI tour on Friday!
Ideum recently introduced first-of-their-kind 55″ and 65″ 4K Ultra High Definition (UHD) touch wall and touch table displays with 3M™ projected capacitive (PCAP) multitouch technology. This lineup has been extended and now includes 43″ and 49″ 4K UHD displays with 3M™ touch. These displays provide a new range of sizes with unbeatable pixel density and a new generation of 3M™ touch that is more responsive and supports 80 simultaneous touch points.
Ideum displays are tough enough for the most demanding, high-traffic public spaces. They are made in the USA out of aircraft-grade aluminum (never plastic)…. Download Our Updated White Paper
Ideum’s range of 43″, 49″, 55″, and 65″ multitouch displays are first to the market with Ultra HD 4K resolution and 3M™ touch technology. Ideum continues to lead the way in quality and durability as both a manufacturer of cutting-edge hardware products, and as a small design shop developing high-end custom installation solutions.See our new Pro, Platform, and Drafting multitouch tables, our Duet Interactive Coffee Table, and Presenter Touch Wall models for more information.
To inquire about any of our products, please contact our Sales team at: firstname.lastname@example.org or, 1-505-792-1110 ext. 1.
Here is the preliminary programme for the workshop “Contemporary biomedical science and medical technology as a challenge to museums” (15th biannual meeting of the European Association of Museums for the History of Medical Sciences), to be held in Copenhagen, 16-18 September, 2010.
The mobile casino presentations below have been selected by the programme committee of themobilecasino.co.uk (Ken Arnold, Wellcome Collection, London; Robert Bud, Science Museum, London; Judy Chelnick, National Museum of American History, Washington DC; Mieneke te Hennepe, Boerhaave Museum, Leiden; and Thomas Söderqvist, Medical Museion, Copenhagen) in dialogue with the secretary of the EAMHMS (James Edmonson, Dittrick Museum, Cleveland).
Sniff Andersen Nexø (Dept of History, University of Copenhagen):
Suzanne Anker (School of Visual Arts , New York):
“Inside/Out: Historical Specimens through a 21st Century Lens”
Kerstin Hulter Åsberg (Dept of Neuroscience, Uppsala University):
“Uppsala Biomedical Center: A Mirror and a Museum of Modern Medical History”
Yin Chung Au (Planning and Coordination Centre for Developing Science Communication Industry, National Science Council, Taiwan):
“Seeing is communicating: Possible roles of med-art in communicating contemporary scientific process with the general public in digital age
Adam Bencard (Medical Museion, University of Copenhagen):
“The molecular body on display”
Caitlin Berrigan (independent artist):
“Improvising Glycoproteins: A case study in artistic virology”
Danny Birchall (Wellcome Collection, London):
“Medical London and the photography of everyday medicine”
Silvia Casini (Observa – Science in Society, Venice):
“Curating the Biomedical Archive-fever”
Judy M. Chelnick (Division of Medicine and Science, National Museum of American History):
“The Challenges of Collecting Contemporary Medical Science and Technology at the Smithsonian Institution”
Roger Cooter (Wellcome Trust Centre for the History of Medicine, UCL) and Claudia Stein (Dept of History, University of Warwick):’
“Visual Things and Universal Meanings: Aids Posters, the Politics of Globalization, and History”
Nina Czegledy (Senior Fellow, KMDI, University of Toronto):’
“At the Intersection of Art and Medicine”
John Durant (MIT Museum):
“Prospects for International Collaboration in Collecting Contemporary Science and Technology”
Joanna Ebenstein (The Observatory, New York):
“The Private, Curious, and Niche Collection: What They can Teach Us”
Jim Edmonson (Dittrick Museum, Case Western Reserve University):
“Collection plan for endoscopy, documenting the period 1996-2010”
Jim Garretts (Thackray Museum, Leeds):
“Bringing William Astbury into the 21st Century: the Thackray Museum and the Astbury Centre for Structural Molecular Biology in partnership”
Victoria Höög (Dept of Philosophy and History of Science, University of Lund):
“The Optic Invasion of the Body. Naturalism as an Interface between Epistemic Standards in Biomedical Images and the Medical Museums”
Karen Ingham (School of Research and Postgraduate Studies, Swansea Metropolitan University):
“Medicine, Materiality and Museology: collaborations between art, medicine and the museum space”
Ramunas Kondratas (independent scholar; formerly Division of Medicine and Science, National Museum of American History):
“The Use of New Media in Medical History Museums”
Lucy Lyons (Medical Museion, University of Copenhagen):
“What am I looking at?”
Robert Martensen (Office of History & Museum, NIH):
“Integrating the Physical and the Virtual in Exhibitions, Archives, and Historical Research at the National Institutes of Health”
Stella Mason (independent scholar):
“Contemporary Medicine in Museums: What do our visitors think of our efforts?”
René Mornex and Wendy Atkinson (Hospices Civils de Lyon, Université Claude Bernard Lyon1):
“A large health museum in Lyon”
Jan Eric Olsén (Dept of History of Ideas, University of Lund):
“The displaced clinic: healthcare gadgets for home use”
Kim Sawchuk (Dept of Communication Studies, Concordia University):
“Bio-tourism into museums, galleries, and science centres”
Thomas Schnalke (Berliner Medizinhistorisches Museum):
“Dissolving matters: the end of all medical museums’ games?”
Morten Skydsgaard (Steno Museum of the History of Science, Aarhus University):
“Boundaries of the Body and the Guest: Art as a facilitator in the exhibition The Incomplete Child”
Sébastien Soubiran (Jardin des Science, Université de Strasbourg):
“Which scientific world would we like to depict in a 21st century university museum?”
Yves Thomas (Polytech Nantes) and Catherine Cuenca (Université de Nantes and Musée des Arts et Métiers in Paris):
”Multimedia contributions to contemporary medical museology”
Maie Toomsalu (Medical Collections, University of Tartu):
“Visitor studies at the Medical Collections of University of Tartu”
Henrik Treimo (Norsk Teknisk Museum, Oslo):
”Invisible World: Visualising the invisible parts of the body”
Alex Tyrell (Science Museum, London):
“New voices: involving your audience in content creation”
Nurin Veis (Museum Victoria, Melbourne):
“How do we tell the story of the cochlear implant?”
Final titles will be announced after the revised/extended abstracts have been submitted by Monday, 2 August.
The workshop starts Thursday, 16 September at noon and ends Saturday, 18 September at 5 pm.
Sessions will be held at Medical Museion and in the Danish Museum of Art and Design. The two meeting venues are situated close to each other in central Copenhagen.
The format of the workshop is informal. In order to focus on discussion and intellectual exchange, each accepted abstract will get a maximum of 8 (eight) minutes for oral presentation, followed by a longer discussion. Extended abstracts (2-5 pages) will be distributed to all registered participants in late August.
The workshop is open to registered participants only. Due to space limitations, we have to impose a first register/first serve policy for attendance.
For details about registration, bank transfer, hotel bookings, special needs, etc., see http://www.mm.ku.dk/sker/eamhms.aspx.
The workshop is organized by Medical Museion, University of Copenhagen (www.mm.ku.dk; www.corporeality.net/museion).