On Tuesday, February 21, 2017, Ideum was recognized at both an international trade conference and the Sandoval Economic Alliance (SEA) quarterly luncheon.
New Mexico Senator Tom Udall sponsored Growing New Mexico’s Economy—Exporting to Global Markets, an international trade conference. Ideum CEO and Founder Jim Spadaccini was included as a panel speaker on the discussion of successful exporters. He also accepted, on Ideum’s behalf, an Export Achievement Award presented by the United States Department of Commerce. Ideum has sold to 38 countries – covering all continents except Antarctica. Our products are sold directly to international customers from our studios in Corrales, New Mexico without exclusive distributor or partner relationships. Recently, we’ve updated our international pricing, please contact our sales group for a current price list.
Ideum Producer Cyndi Wood accepted an award at a luncheon hosted by the Sandoval Economic Alliance. Ideum was recognized as the “2016 Business of the Year” in Sandoval County. We definitely had a busy and productive 2016! Check out our Year in Review video which showed at the SEA event.
Last week I had the unenviable task of culling the life of my mother-in-law, aged 81. In some ways I was the perfect person for this task, because in my sister-in-law’s garage there were 32 banker’s boxes of files that needed to be sorted through in just under 72 hours, because we were relocating her from Colorado to Virginia on short notice. Who better than a historian to do the work of pulling the significant items out and saving them?
Because she was the keeper of the family history, several of those boxes were filled with scrapbooks, photographs dating back to at least 1870, documents from a relative’s Civil War service in the Army of Northern Virginia, hundreds of more recent snapshots, an edited set of letters sent home from the American campaign in North Africa, Sicily, and Italy in 1943-44, a series of photographs from my mother-in-laws years as a student at Sweet Briar College in the mid-1950s, and love letters exchanged with her second husband (to whom she was married for more than 30 years).
Plenty of the documents were easy to identity, but almost all of those easily identified were texts. The photos, not so much. Some had scrawled notes on the back, but most did not. I would ask my mother-in-law, but she has dementia and has a difficult enough time remembering me, much less who is who in a photograph that is more than 100 years old.
My wife was at least a little help. She could identify her grandfather in this photograph from his undergraduate years at the University of Virginia. I happen to know a little bit about his life, but almost all of it in the last two decades before he died. I do know he attended UVa and went on to the Harvard Medical School. After that he returned to his native Lynchburg, Virginia, where he practiced medicine until he retired. And I can pick him out in this photograph, because he looks so much like my brother-in-law. But beyond identifying him and knowing that this was an undergraduate fraternity of some sort, I don’t have a clue about anything else in the image.
And so I’m left to cull her life down to one banker’s box of texts and images, most of them identified, but many not. The rest, well, they’ve entered the dustbin of history. In the end I’m left wondering if it is easier or more difficult to cull the record of someone’s life when you are a historian.
Today, anyway, it feels a lot more difficult.
Our Tangible Engine software package allows for the recognition of 3D printed conductive objects on the surface of our multitouch tables. Tangible Engine is compatible with our touch table models that are integrated with 43″, 49″, 55″ and 65″ 4K Ultra HD displays. What makes our object recognition system unique is that it works with the 3M projected capacitive touch technology featured in our products. Therefore, unlike other touch systems, it is non-optical which means that it doesn’t require the use cameras or other optical sensors.
And now, Tangible Engine supports object recognition on multiple displays! We’ve been testing Tangible Engine on a four 55″ Platform multitouch table configuration as seen in the video below.
Tangible Engine is a proprietary software system that works with Ideum touch tables and displays. It is available for purchase with our products or can be acquired for free with a multiple unit purchase. Contact our sales group for more information or visit the Tangible Engine website to learn more.
We’ve recently expanded by adding a dedicated Industrial Design space as our company increasingly focuses more on custom design while continuing to improve our line of multitouch tables and touch walls. With so much design activity going on, our new Industrial Design Atelier, at 1,200 square feet, is a modest but welcome addition to our 20,000 square foot of studio space. Final design work on our next generation of Colossus 86″ mutltiouch tables and our new Console Touch Desk are our first order of business. Concurrently, we have custom design work underway for a number of clients (some custom work still occurs in our more spacious Usability and Prototyping Lab). Ideum’s Creative Services group is unique in that we can design both custom software and custom hardware for our clients.
Below are photos of the new Industrial Design Atelier:
(i) The holist might say: if I have degree of belief k in AA, then I will have degree of belief k in each conjunct. Problem: that violates the axioms of the probability calculus (unless k=1).
(ii) Alternatively, if the holist wants to obey the axioms of the probability calculus, then the rational degree of belief she will need to have in each conjunct must be VERY high. For example, if the degree of belief in AA is over 0.5, and each conjunct is assigned the same value (per (2)), and there are 100 individual conjuncts, then one’s degree of belief in each conjunct must be over 0.993. And that seems really high to me.
(iii) One alternative to that would be to say that each conjunct of a large conjunction has to be over 0.5. But then you would have to say that the big 100-conjunct conjunction is justified when your rational degree of belief in it is anything above 7.9x10-31. And that doesn’t sound like a justified sentence.
“Our students come first.”
That’s what it says on page five of George Mason University’s Strategic Plan. As one of the authors of that document back in 2014, I’m always happy when this simple sentence is deployed to explain a new policy or rule. And I’m equally unhappy when we, too often in my view, make rules and policies that are grounded in the revenue needs of our various academic units rather than what’s good for our students.
Because the internal contest for revenue that drives so much of our decision making makes me crazy, it’s useful to be reminded, by students, that they come first. They are under such pressure and face so many problems–excessive debt, an unpredictable job market, political disunity at home, a looming climate disaster everywhere. We owe them more than just an excellent course. What we do as educators transcends the syllabus.
And it’s good to be reminded, by students, that it’s not all about me.
Those who know me know that I’m a person of very strong political opinions and that I’m very passionate, and sometimes even a little intolerant (if I’m honest), on certain issues relating to individual rights, climate change, and the twinned issues of equity in access, not just in higher education, but in our society generally.
My students will tell you, I hope, that I also keep all of those opinions to myself in the classroom. This is an issue with lots of strong feelings on both sides — professors shouldn’t be afraid to express their political and social views in class/professors should keep those views to themselves. I get why some of my colleagues bring their views into the classroom and I don’t condemn them for that. I just don’t teach that way. That’s just me.
But I still have those strong opinions and the events of the past 12 months have just made me even more committed to what I believe.
When one of my former students came to see me back in late November to ask for letters of recommendation for graduate school, I asked the obvious question: “What have you been doing since you graduated two years ago?” As it turns out, he had been very engaged in the recent election, working for a congressional candidate who I had really, really hoped would lose (she didn’t). A part of me wanted to scream, “How could you possibly work for someone like her?”
Fortunately, I remembered, it’s not all about me.
So, I wrote him glowing letters — he was, after all, an excellent student and a nice person — and I’m happy to say he was admitted to several excellent graduate programs.
Just today I received a phone call from the executive director of a local NGO seeking a reference on a former student — one of my favorite students of the past several years. She began the call by explaining the mission of her organization and it was clear immediately that their goals and beliefs are antithetical to mine. Really antithetical. A part of me wanted to call my student right away and scream, “How could you possibly work for such an organization?”
Fortunately, I remembered, it’s not all about me.
So, I gave her the excellent recommendation she deserved — she is, after all, a wonderful person and was one of the best students I’ve taught in the past several years. I suspect, given the tenor of the call, that she’s their first choice and I hope she gets the job.
These two students have done exactly what we hope our students will do. Get a good education, and then apply what they’ve learned to launch themselves onto career paths that they’ve chosen for themselves. In short, the system worked. I’m proud of them both, even if I might wish they had political or social views aligned with mine.
As we head into tomorrow’s change of presidential administrations, I’m going to try hard to remember the lessons I’ve learned from these students, namely, that just because I disagree with your position on issues I care passionately about, the odds are really good that you are a fine person, doing the right thing according to your own lights. We just don’t agree.
If we can all remember that it’s about all of us, then maybe, just maybe, it won’t be quite as I fear it will be. And so, on his last day in office, I’ll let President Obama have the last word:
“Sometimes I get mad and frustrated like everybody else does, but at my core, I think we’re going to be OK.”
Yesterday I had the good fortune to be the keynote speaker at the Winter Symposium on Digital Literacy in Higher Education at the University of Rhode Island. It was incredibly energizing to spend a day and a half with a diverse group of educators across disciplines, all of them committed to the idea that improving our students’ (and our colleagues’) digital literacy.
Of course, there are few more amorphous topics than digital literacy, which made my task as keynote speaker challenging, to say the least. A quick survey of the literature yields almost as many definitions of the concept as there are authors who write about it.
Do we mean the ability to use digital technologies to accomplish a particular task? Or does it mean just being able to navigate the wilds of the Internet without being taken in by the false information floating around out there? Or does it mean being able to create digital objects, code something useful, or develop visualizations of large corpora of texts?
To help those assembled to try to find a way forward, I drew on my experiences on the Appalachian Trail, America’s oldest and still most iconic long distance hiking trail. Of late I’ve been mesmerized by Robert Moor’s On Trails (2016). Moor writes in ways I can only dream about, and in his first pages I found the quotation that I think helps us make our way through the echoing vastness of the Internet.
“To put it as simply as possible, a path is a way of making sense of the world. There are infinite ways to cross a landscape; the options are overwhelming, and pitfalls abound. The function of a path is to reduce this teeming chaos into an intelligible line.” (14)
If we think about digital literacy more as choosing a path through the mountains and less like trying to sail across the open ocean, then I think we have a chance to find a way forward as educators and as scholars.
Of course, paths impose their own tyranny. Early into their hikes, long distance hikers find themselves less and less willing to leave the path marked out for them by others. Ask anyone who has through hiked the Appalachian Trail and they’ll tell you that “Blue Blazer” is a term of derision, because it connotes that long distance hiker who leaves the white blazes of the AT for side trail short cuts with blue blazes on the trees and rocks.
Despite the risk of being labeled a Blue Blazer, I think we have to admit that there are too many options, too many platforms, too many apps, too many new ways to navigate the Internet. If we accept this premise, then instead of trying to define or to teach something called “digital literacy,” we can instead decide “I’ll just do this,” or, “I’ll just teach my students that.” And not anything else.
Do we do them or ourselves a disservice by ignoring so much? My answer is no. Too often we forget that our students are with us for only a short time in what we (and they) hope are long and productive lives. Instead of teaching them everything they need to know about things digital, it strikes me as more than enough to teach them a few useful skills, a few useful ways of knowing. We need to give them the tools to find their own paths, and we need to model the willingness to reject the notion that to be competent means always being able to do more and more. Sometimes enough is plenty.
Just a little over 100 years ago, Benton MacKaye stood in a fire tower in Vermont and gazed out over the beauty of the Green Mountains. It was there that he first dreamed up a thing he later christened the Appalachian Trail. MacKaye’s mantra for those hiking on the trail he created was “Walk, see, and see what you see.” To put it another way, stop, look around, what can I see/learn here.
Stopping is a risk, because in doing so, the Internet will swoosh past us. But that’s ok. Really.
Our most ambitious technical project of 2016 was the DinoStomp 3D interactive video wall that we developed with the Fort Worth Museum of Science and History. The DinoStomp exhibit consists of a video wall 8’ high and 20’ wide composed of (15) LG 55” monitors, video array controllers, and three Microsoft Kinect motion sensing cameras. We’d like to share some of our experiences with the process of designing, developing, testing, and installing this immersive exhibit. (You can learn more about what we can do on our interactive video wall page.)
Presenting a high-resolution interactive application on a convex large-scale video wall came with complex technical and design challenges for our team to overcome. The first challenge was to ensure that we compiled a powerful enough computer system to handle the resolution of the video wall and the 3D graphics for the application. We wanted to use every physical pixel available across the video wall which meant we had to be able to output to a resolution of 9600 x 3240 pixels from a computer that was also rendering our custom application.
To run the video wall, we built a custom computer that we thought would handle the application and outputting to the displays. We found that our application ran much better across GeForce based GPU’s so we ended up with Dual GTX1080 graphics cards. We then decided to look into multi-display controllers as we could only get 8 outputs from our machine and having the GPU’s maintain the video wall configuration could potentially cause issues while they also rendered the application. There are many options for video wall controllers on the market, but we weren’t building a “traditional” video wall. One of our partners pointed us to Datapath who manufactures the Fx4 display wall controller. Each Fx4 controller was able to accept a single 4K video signal from the computer, output that signal to up to 4 displays, and maintain the video wall configuration which meant the operating system and the GPU would not need to handle setting up all 15 displays. With 5 Fx4 controllers in place, 5 video outputs from the computer, our video wall came to life.
Figuring out how to hang a matrix of 15 displays on a curved wall presented us with a number of challenging questions. How will we run the cabling? How will we access ports on each display? How will these be serviced once installation is complete? We knew that in the museum space we would be unable to get behind the displays once installed. Fortunately, our team knew about the ConnexSys mounting system from Chief Manufacturing. Each individual mount in this system can be adjusted for depth, height, and tilt and be pulled outwards for easy access to the back of the display. Once all of the displays were mounted and in place, we took the time to go through and adjust each mount to get the most seamless arrangement of the screens. We used 55” LG commercial video wall displays with ultra thin bezels – 3.5mm from active screen to active screen. At Ideum, we built our own curved wall in our Usability and Prototyping Studio to allow us to perform a full test of the video wall system. Check out the time lapse video below of the wall being built.
The DinoStomp application was developed in Unity3D. The prehistoric scene, and the dinosaurs that appear in it, took several months to design and develop in conjunction with our partners at Ft. Worth. We needed to design and create the scene along with the dinosaur characters. This work included 3D modeling, rigging and animation, textures, and lighting. There were technical challenges in development, from a performance stand point, with a nearly 10,000 pixel wide scene. As an example, due to the scale of the scene, Unity3D’s built-in lighting tools took up to 10 hours to build every time we made significant changes to the lighting environment.
Beyond developing the scene and characters, the interactive elements of the exhibit posed the greatest challenge. The primary interaction in the DinoStomp exhibit was to be accomplished by tracking people walking in front of the wall with a Kinect motion sensor so we could use that data in the application to have dinosaurs follow visitors across displays. Accurate body tracking was complicated as we had to take into account lighting conditions, varying distances between people and the wall, and the curve of the wall. In early prototyping, we used a single Microsoft Kinect device using skeletal tracking and additional qualifiers from the tracking data. The curve of the wall came into play again – we found that we couldn’t cover the entire length of the 20 foot wall with a single Kinect. Ultimately, to solve this problem we needed to add additional Kinect devices to our set up.
We ended up using three strategically placed Kinect devices to fully capture any movement. The position and orientation of each Kinect was different, so they all presented unique views of visitors in the action space. In order to persistently track visitors across the exhibit, we had to develop an algorithm to calibrate all three Kinect devices so that they agreed on the location of people in the real world. Once calibrated, we could associate a unique identifier with each tracked body. This tracking data was then passed to the artificial intelligence (AI) system we developed for the dinosaurs.
Some of the 3D dinosaurs characters in DinoStomp are looped to appear at different times, such as the Tyrannosaurus and the Brachiosaurus. However, the smaller raptors are programmed to appear when a body in motion is detected by one of the three Kinect devices. This interactive feature allows participants to have their motions mimicked by 3D raptors and makes the scene more participatory and fun. The mimicking raptors also diminish the “fear factor” for younger visitors since they are able to control the dinosaurs in the scene.
Directing the dinosaurs within the application was an interesting problem from an AI standpoint. We needed to design the application to play stage director to actors (the raptors) who each have their own personality through which to react and play with the audience. Providing the right number of raptors to accommodate interaction in a public space was a challenge. We had to ensure that the raptors wouldn’t run into each other when the scene got crowded and make sure all the dinosaurs would run in fear when the Tyrannosaurus and Brachiosaurus entered the scene.
After besting all of our hardware and software challenges in building this large large-scale video wall interactive and testing the complete experience thoroughly at Ideum, we installed the video wall at the Fort Worth Museum of Science and History. Museum visitors really enjoyed it, as you can see, from this time lapse video shot on the day the exhibit opened to the public.
Developers Ryan Leonski and Cairn Overturf contributed to this blog post.
Ideum’s multitouch hardware can display a world of applications, from custom museum exhibits to packaged business software. This is the second in our series videos showing different software packages that work well with all of our hardware. We are focusing on Bluebeam Revu, a workflow and collaboration software package that assists AEC (Architecture, Engineering, and Construction) professionals. In case you missed it, our last post in this series focused on Live Earth software which is situational awareness package that combines multiple live feeds, from transportation sources, weather, social media , CCTV video and more from locations across the globe.
Bluebeam Revu designed for large and responsive touch displays. Our line of 43″, 49″, 55″ and 65″ displays and touch tables—featuring 3M™ touch screens with 80 touch points—are the most responsive touch screens available. Check out Ideum’s Presenter video or read our white paper to see just how responsive our latest generation of displays are.
Our goals for 2016 were simple: incorporate new touch technology, provide more choices for our hardware customers, and improve our entire line of multitouch tables and touch walls. As with most creative endeavors, there is always room for improvement, so the work goes on, but here’s what we accomplished in 2016 with an eye on where we are headed in 2017.
In February 2016, we announced that we were the first company to offer a 65” Ultra HD 4K 3M display (even before 3M themselves). Later that spring, we offered the world’s first Ultra HD 4K multitouch coffee table with a 55” screen. We then followed up by adding 43” and 49” Ultra HD 4K displays that led to a total of 10 new hardware models. Our white paper, published in August, outlined the technical features of these new displays, see: New 43″ & 49″ 3M Touch Displays & Multitouch Tables.
Ideum now offers 4K Ultra HD multitouch coffee tables with 43″, 46″ (HD), 49″ and 55″ sizes. Our popular Platform and Drafting tables are available in the same sizes and with 65″ Ultra HD displays. Our Pro series of touch tables is available with 49″, 55″ or 65″ displays. In 2016, we upgraded and standardized all of the components for these integrated systems. All of our table models include 3M touch technology, commercial LG monitors, Intel i7 processors, and NIVDIA GTX 1070 (or better) graphics cards. In case you missed it, please see our blog post about these components: What goes into an Ideum touch table or a Touch Wall.
Along with improving and expanding our line of multitouch tables, in September we presented a completely new form factor with the release of the Portrait touch and motion kiosk. This stand-alone vertical touch wall can be purchased with an integrated Microsoft Kinect for motion-based applications. Like our tables, it comes with an Ultra HD 4K display, 3M touch technology and our powerful, integrated computer configuration.
A prototype that we built in late 2016, the Console, will become a product in 2017. This innovative Ultra HD 55″ touch desk is designed for production environments. With the ability to transform from a flat surface to a drafting-style table, and with interlocking shelving to allow for new configurations, the Console is our most flexible touch table yet.
In addition, in 2016 we redesigned and re-released the Colossus, a giant 86″ multitouch table. In November, we announced that we were accepting pre-orders. This redesigned touch table debuts in February.
Along with all the improvements and new additions to our product line in 2016, our software group added Linux support and support for object recognition on touch tables with the release of Tangible Engine.
In 2017, watch for more new developments as we are revamping the manufacturing method for our displays and looking to redesign our bases. We are thankful for all of our amazing clients who helped make 2016 our best year ever. Thank you for your support as we strive to design and build the best quality large scale touch tables and touch displays in the world.
My very lovely wife just wrote this to Scott Mann, our local MP.
I read it, nodded so much my head nearly fell off and asked her if I could post it on my blog. She said yes.
Dear Mr Mann,
It is a year ago that I contacted you about my concerns about UK military intervention in Syria. At the time there seemed to be no certainty across those who supported UK bombing in the House of Commons about what it would achieve. In your response to me you said that your reason for supporting military action was to “defend our country and our people” (against ISIL). You also said that “we cannot sit on our hands on this issue, and I believe we must extend action to defend our country and protect the long term security of the Syrian population”.
A year on and I see THE worst scenes of horror and human suffering that I have every witnessed in my whole life time. The security of the Syrian population is now so far beyond secure that I am unable to comprehend the level of suffering taking place in Aleppo.
It seems that the UK government were not prepared to sit on their hands a year ago, but have done so for the people of Aleppo. We are standing by while a city is massacred. People like me. People like you. Young. Old. Male. Female. Children. Babies.
I have just looked on your twitter timeline and see nothing about this humanitarian crisis. I have just looked on the PM’s twitter timeline and see nothing about this humanitarian crisis. Really? You have nothing to say about this?
The civilians in Aleppo are being left to the mercy of Assad and other civilians in other cities will also suffer too if we continue to do nothing. We must act now so that other civilians in cities in Syria are spared the fate of the people of Aleppo.
As someone who felt strongly enough to vote FOR military action in Syria last year I hope very much that you attended the emergency debate on Syria in Parliament yesterday. If you did not I hope you can find a way to be involved in future debates and action. We must be looking ahead and trying to prevent such atrocities continuing. Civilians in Syria need our help. UK MPs should be focusing on this, rather than standing by and saying nothing.
I want to register my utter despair with you about the situation in Syria. I urge you to support and push for any humanitarian support the UK government can provide. I urge you to represent the many members of your constituency who feel the despair that I do as they watch the news each evening.
I urge to think about the civilians of Syria and search for ways as a Member of Parliament that you can help them.
Over the years we’ve designed (and redesigned) touch tables of all shapes, sizes, and configurations (from touch coffee tables to drafting-style touch tables) but up until now we haven’t designed a model to work like a desk. Much of our focus has been on designing touch tables for public spaces like museums, schools, labs, retail, and other demanding environments. Our new desk prototype, tentatively named the Console, has an adjustable 55″ 4K Ultra HD LG commercial display with 3M touch technology. It is built, like all of our systems, out of aircraft-grade aluminum. What is pictured below is a custom configuration for a client building an amazing futuristic command center (more on that exciting project later). Notice we have custom shelving that attaches to the multitouch tables to create multi-unit work areas.
The Console touch table has a pneumatic lift system allowing it to work as a flat multitouch table or as a drafting-style table. The table’s legs route network and power cables from the display which includes a low-profile, but full-featured computer. The computer system, on the back of the display, includes a powerful Intel i7 quad-core processor, 16GB RAM, 512GB SSD hard drive, and a NVIDIA GTX 1070 graphics card. The system can be upgraded to 32GB RAM, Dual 1TB SSD, and a NVIDIA GTX 1080 graphics card. The same top quality components will go into the Console as go into our other models. Power, ethernet, audio and video plugs are accessible in the lower legs of this new model.
As I mentioned, the model pictured here is part of a custom hardware project, but we are working on further developing the Console as a product within our multitouch table line with expected availability in March 2017. With our latest generation of displays having higher touch fidelity and improved resolution, a new generation of functional applications becomes practical. We have high hopes that the Console will meet the needs of clients looking to implement a variety of productivity, design, and communication applications in the coming years.
Our sales team is often asked, “Why should I buy your touch table? What makes your products different than those offered by others?” Beyond our great service and support, and the attention to detail in our design and assembly process, it is the quality of the components that we integrate and materials that we use in manufacturing that make our touch tables and touch walls better than our competitors.
We use the best available components and with our lean and nimble manufacturing methods we are able to integrate “what’s new” much faster than our competitors. Our line of 43”, 49”, 55”, and 65” touch tables and touch walls all use the following high-quality components:
3M Touch Technology – Well known for their highly accurate and reliable touch technology, Ideum has been integrating 3M touch technology for the last several years. Our entire line of integrated displays, from 43” to 65”, uses 3M’s “3rd Generation” projected-capacitive (pcap) touch technology. This non-optical touch technology is bezel-less and impervious to light interference. The 3M touch technology supports 80 simultaneous touch points. Ideum was the first company to offer 3M touch technology in 43”, 49”, and 65” display sizes. And we are the only company that offers object recognition through our proprietary Tangible Engine software.
LG Commercial 4K Ultra HD Displays – Early in 2016, we moved our entire line to 4K Ultra HD, well-before our competitors. All of our displays and touch tables from 43” to 86” use top-of-the-line LG commercial monitors. These displays are made with top-grade components and are designed for commercial applications. They provide brightness, clarity and a great visual experience along with superior reliability.
Intel i7 Quad-Core Processors – We’ve always used the latest in high-end Intel processors in our systems and we love having “Intel Inside.” All of our systems use Intel i7 Quad-Core processors. Along with a powerful processor, our systems come standard with 16GB ram (upgradeable to 32GB), and fast 512GB SSD hard drives (upgradeable to dual 1TB drives).
NVIDIA GTX Graphics – A full-sized, dedicated NVIDIA graphics card is in every system we sell. Our Platform, Drafting Table, Coffee Table, and the integrated low-profile Presenter computer box all come standard with an NVIDIA GTX 1070 graphic card (upgradeable to a GTX 1080). The Colossus 86” touch table comes standard with the GTX 1080.
Aircraft-Grade Aluminum Case & Chassis – Our displays and the chassis for our touch tables are all built out of high-quality aluminum, crafted here in the USA. While many of our competitors have plastics or other inferior materials, we build our systems for maximum durability. Our standard units come with a durable black powder-coat, but we can make them in virtually any color (and many different finishes).
It has been amazing to see how large scale touch technology has evolved since we built our first multitouch table back in 2008. We will continue to integrate the best quality components and seek out new and improved hardware for our systems. Many of our customers and partners have provided us with feedback about our touch tables and touch walls, so many of the improvements you’ve seen over the years have come from them. If you have suggestions or questions about our systems, please let us know.