I’m delighted to announce the beginning of what I hope will be an exciting (and useful!) mini-project.
Museuminaday is a concept which Dan Zambonini and I have come up with to support our workshop “The Lightweight Museum” at the DISH conference in December.
Hopefully the name should do most of the work in explaining what museuminaday is about: we intend to build a museum website in 12 hours, start to finish, documenting the techniques we use and the things we discover along the way.
Most of the work will happen during a single day (2nd November 2009 – and we’ll be filming and live-blogging on that day) but we’re also documenting everything we do before then and taking time off our 12 hour deadline as we go. You can see our public Google Spreadsheet which outlines everything we’ve spent time and money on to-date.
We hope we’re going to succeed, but we’re more than ready to fail, too – either way we hope that we’ll bring something useful to the table.
You can read more about the project on the about page – or just follow us on Twitter at @museuminaday. Comments, suggestions, ideas – more than welcome!
Posted in museum Tagged: DISH, dish09, dish2009, miad, museuminaday, rapid developmentThis weekend I was at a workshop on Application Programming Interfaces for the Digital Humanities. See the philosophi.ca wiki conference report.
The workshop looked at the possibilities and issues around APIs for digital humanities resources. I think it is fair to say that lots of projects have been exposing APIs but they aren’t being used much. We need to encourage projects to develop mashups that take advantage of the APIs.
This workshop, more than any other I’ve been at was heavily twittered (#apiworkshop) which was interesting and annoying. At times people seemed to space out and not participate as they rushed to document what was happening or contribute some bon mot. I should admit that I am part of the problem – I posted a few and was writing my conference report live which was just as distracting. I guess we all have develop an etiquette for situations where you are not just part of an audience, but are expected to participate.
It’s difficult now to imagine how once, in a culture long ago, there were no cells or tissues, no molecules or receptors, no hormones, proteins or DNA. Just a body, with organs, sinuses, cavities, limbs, and fluids of different kinds.
This pre-cellular, pre-molecular body will be the object of discussion at a symposium titled ‘The Body on Display, from Renaissance to Enlightenment’ at Durham University, 6-7 July 2010:
At once an organ system, disciplinary target, metaphor, creation of God, cultural construction, ’self’ and receptacle for the soul, it is not surprising that the body has fallen under the attention of historians of art, gender, thought, medicine, theatre and costume, and of literary scholars, archaeologists and historical sociologists and philosophers. This symposium will look at the human and human-like body on, and as, display, between c.1400 and c.1800. We will explore the notion, and reality, of the exposure of the inner and outer human form, and the representational, visual and material cultures of the body. This was a formative (and even transformative) period for the visual and representational culture of human corporeality, witnessing the watersheds of Renaissance and Enlightenment, challenges to long-held understandings of the body and, allegedly, both the creation of the modern ’self’ and the eventual secularization of Western society.
And topics might include, e.g.:
-Dissection, the medical ‘gaze’ and medical illustration
-Corporeality and the flesh in the visual, written and performing arts
-The body in religious iconography, hagiography and religious
performance
-Gesture, kinesics and the expression of emotions
-Corporal punishment and bodily shaming
-Clothing, garments and cosmetics and their significance
300 word abstract to body.ondisplay@durham.ac.uk before 30 January 2010. Read more here: www.bodyondisplay.org.uk.
USING an inventive new method in which mice run through a virtual reality environment based on the video game Quake, researchers from Princeton University have made the first direct measurements of the cellular activity associated with spatial navigation. The method will allow for investigations of the neural circuitry underlying navigation, and to a better understanding of how spatial information is encoded at the cellular level.
Read the rest of this post... | Read the comments on this post...I am very pleased to be attending the Workshop on Application Programming Interfaces for the Digital Humanities sponsored by SSHRC and hosted by the amazing Bill Turkel in his role as a member of NiCHE.
Here are a few things I’m thinking about going into Day 2:
I’ve had a wonderful time at this gathering, which includes so many talented librarians, scholars, and hackers (many of whom manage to combine all three skill sets). I can’t help but think that great things will come of this.
The Great Museum WC — Maybe not the most important room in the museum, but among the most essential: Okay, you have GOT to check out that bathroom.
THINKING of and saying a word is something that most of us do effortlessly many times a day. This involves a number of steps - we must select the appropriate word, decide on the proper tense, and also pronounce it correctly. The neural computations underlying these tasks are highly complex, and whether the brain performs them all at the same time, or one after the other, has been a subject of debate.
This debate has now apparently been settled, by a team of American researchers who had the rare opportunity to investigate language processing in conscious epileptic patients undergoing surgery. In today's issue of the journal Science, the researchers report that the brain processes lexical, grammatical and phonological information in a well defined sequence that lasts less than half a second, and that a single language centre known as Broca's Area is involved in all these tasks.
Here’s a list of three questions one might overhear in a peer review panel for digital humanities funding, each of which can kill a project in its tracks:
In their right place, each of these are valid criticisms. But they shouldn’t be levied reflexively. Sometimes X, Y, and Z’s project stinks, or nobody uses it, or their code is lousy. Sometimes stakeholders can’t see through the fog of current practice and imagine the possible fruits of innovation. Sometimes experimental projects can’t be sustained. Sometimes they fail altogether.
If we are going to advance a field as young as digital humanities, if we are going to encourage innovation, if we are going to lift the bar, we sometimes have to be ready to accept “I don’t know, this is an experiment” as a valid answer to the sustainability question in our grant guidelines. We are sometimes going to have to accept duplication of effort (aren’t we glad someone kept experimenting with email and the 1997 version of Hotmail wasn’t the first and last word in webmail?) And true innovation won’t always garner broad support among stakeholders, especially at the outset.
Duplication of effort, stakeholder buy in, and sustainability are all important issues, but they’re not all important. Innovation requires flexibility, an acceptance of risk, and a measure of trust. As Dorthea Salo said on Twitter, when considering sustainability, for example, we should be asking “‘how do we make this sustainable?’ rather than ‘kill it ‘cos we don’t know that it is.’” As Rachel Frick said in the same thread, in the case of experimental work we must accept that sustainability can “mean many things,” for example “document[ing] the risky action and results in an enduring way so that others may learn.”
Innovation makes some scary demands. Dorthea and Rachel present some thoughts on how to manage those demands with the other, legitimate demands of grant funding. We’re going to need some more creative thinking if we’re going to push the field forward.
Late update (10/16/09): Hugh Cayless at Scriptio Continua makes the very good, very practical point that “if you’re writing a proposal, assume these objections will be thrown at it, and do some prior thinking so you can spike them before they kill your innovative idea.” An ounce of prevention is worth a pound of cure … or something like that.
I performed my fist knee operation today. Not in real life though but on my pc. Videogames inspired by medical practises or diseases has been discussed on this blog before but I don’t think that this particular game has been mentioned. In the game one takes on the role of a surgeon (or a surgeon’s assistant, I’m a bit in the dark on that one) and I must admit that I found the game to be surprisingly unpleasant.
I guess that working at a place like Medical Museion one gets hardened by telling stories of how the medieval surgeons performed their work or how the cholera epidemic infected people in the middle of the 19th century. Nevertheless this game, where one gets to perform surgery on a knee, really struck me. One thing is the images of the opened knee but I believe that it’s really the sound on the game that gets to me. Especially the sound of the saw going through the knee is really disturbing. Urg!
I must admit that I found it rather educational and apparently my patient survived. To be quite honest I’m not sure that it’s possible to actually ever fail. The game also reminded me of an article I read recently (”Inscribing surgery in digital culture” by Jan Eric Olsén) in which he links computer gaming and virtual surgery:
“Future surgery may not require knowledge in handling the scalpel but rather familiarity with computers. It has also been suggested that surgeons who often play computer games sharpen their ability to coordinate the senses of vision and touch, when performing keyhole surgery (Satava ed 1998: 143-144)” (in Årsskrift for Medicinsk Museion, vol. 3, 2006: 49)
That might be right, but I’m quite sure that the above-mentioned game does not train the necessary skills :) (For an online article about the link between surgery and computer gaming click here)
Let’s ask this: Just what do museum website users want?
Actually, before we do that, the biggest question is “who is our audience?”.
Wait. Before we do that, let’s assume that – what – 70-80% of museum website users want to find out some logistical stuff: “what’s on? how do I get there? how much is it?”. Let’s assume that this bit is solved with a page or two of dull but useful information. Let’s ignore the 70-80%. They’re boring. There’s only so much you can do with a map and some opening times, right?
Now let’s consider the other stuff – the content – the collections, the exhibition stories, the richness. Just who are these people, what do they want, and where do they come from?
Determining audiences for museum websites is a slippery game which generally involves phrases like “lifelong learners” (everyone) or “educators” (teachers, parents, children – oh wait, everyone) or just “everyone”.
I’m being slightly mean, and actually the definitions are a little bit better than that, but still there is an underlying tension which is something to do with deeper questions about success, publicity, depth of resources, marketing, integrity – and that horrible, horrible phrase which frequently does the rounds: dumbing down.
When a curator oversees a website, for instance, he or she often fights the dumbing down thing tooth and nail. Curators are about depth, about academic rigour and cleverness. Curators aren’t (often) about publicity, traffic, sound-bites and volume. This is fine, and museums should be about quality and richness and integrity. If it wasn’t for this, they wouldn’t be the respected institutions that they have become.
The problem is that museums online want (and increasingly need) to be mainstream, too. We see Flickr and Facebook and Google and viral marketing and Twitter and….[etc] and, frankly, we want some ‘o’ that. And the tension there becomes more intense. Can you build traffic and volume and virality online and still manage to “not be dumb”? Can these deep, rich, academically sound experiences also be mainstream? Is – getting to the crux of the question – a mainstream user shallow or deep?
One of the big, enduring discussions, for example, is about how Google provides search into museum collections. Museum people tend to twitch if you suggest they should focus on exposing their collections sites to SEO best principles and forget the in-house search (or even just stick their stuff on Wikipedia and forget the whole in-house piece altogether), because they say that Google doesn’t provide the granularity that is required. For some researchers – those who want to find out the year an object was invented or the country of origin, for example – this lack of granularity is indeed a problem. For many others – those who just want a picture of any old steam engine for their desktop or wherever – it isn’t.
Balancing this requirement / audience / success equation is in itself a game. The best solution (do both) is clearly the answer, but many institutions fail to realise this, tending to focus on arcane in-house terms and interfaces rather than trying to find ways of building SEO via common content entrance points like Google. It becomes a user interface question, yes, but it is also about much bigger-picture strategic issues about success.
What each museum needs to decide is what this success looks like. And if – as is usually the case – success is about museums becoming more used, more embedded in people’s lives, more human – then success is, frankly, about Google. There, I said it. Where else does anyone begin a search for – well, anything? Do we really think that people come to museums to begin their search? Really?
So success – in the case of Europeana, for example – seems to me to be about asking the question: “can I find Europeana stuff on Google?”, not “can I find Europeana stuff on Europeana?”. When I’m looking for information on Leopold Mozart, I’m not – ever – going to start my search on one of our individual museum sites or any of the aggregators, federators or whotsitators that have been developed, including Europeana. I’m going to Google. Firstly, because I clearly don’t know who knows stuff on Mozart’s father and I can’t go there if I don’t have that specialised bit of information yet (and Google (currently) provides the single best starting point for my query); but secondly, because Google is there as my homepage, a hook in my Chrome browser search bar and as a known entity in my consciousness. Why would I start my search looking at detail in a single book when I’ve got access to general information about the whole library?
This is grandmother / eggs for many people working in museums, but I’m not sure it is as obvious to the big projects we’ve seen emerging from the museum sector. For some of these projects, specialised audiences are their success, in which case local approaches do work better. But for the majority, success is increasingly about making enough SEO noise for more general audiences.
And is this “dumbing down”? Yes, I suspect it probably is.
Posted in museum Tagged: collections, europeana, google, search, success, viral, web2.0Dan Brown Gets Smithsonian History Right and Wrong in "The Lost Symbol" — Smithsonian Magazine’s Around the Mall blog has a nice “fact or fiction” run down of claims made about the Institution by Dan Brown in his latest thriller, The Lost Symbol, which is set in Washington, DC.
Curator Now Online — Via @NancyProctor comes news that Curator: The Museum Journal has launched a new website. Unfortunately, it looks like only subscribers can access full text articles, but I love that the journal is using WordPress to manage the content.
The Tweeting University Administration: How Much is Too Much? — Inside Higher Ed is reporting that George Washington University administrators use Twitter more heavily than colleagues at other universities, with an average of 57.7 tweets per day. The entire study by UniversitiesAndColleges.org contains some potentially more interesting and more useful data, including rankings by number of followers and number of offical accounts. From a quick scan, my own university, George Mason, doesn’t seem to appear on any of the lists. I’m trying to decide whether that’s a good thing or not.
Harvard-Yenching to be Digitized — The Harvard College Library and the National Library of China have launched a project to digitize all 51,000 volumes in Harvard-Yenching Library’s rare book collection. The project will take six years, and apparently the results will be made available under open access terms.
Google Books Settlement: Sergey, Smoke — I’m a week or so late on this, but anyone who hasn’t done so already should read Sergey Brin’s response to critics of the Google Books settlement in the New York Times. Brin makes a good case for benefits the settlement will bring, but doesn’t directly address many of the more subtle criticisms of the deal, a point made effectively, if a little snarkily, in a Slate article entitled “Sergey Brin Blows Smoke Up Your Ass.”
I thought about titling this post, “Getting Seasick,” but I think the Dramamine is starting to kick in. But be forewarned – getting involved with Google Wave at this stage is not for the faint of heart. If you’re concerned about all of your familiar actions and methodologies being turned on their heads, might be wise to hang out at the shoreline for a bit, especially until some of the expected navigation tools have been sorted out. On the flip side, the fun thing about playing with alpha or beta software is to see how’s it broken and what can be done with it.
I received a Wave invite this morning and have promptly spent the morning and afternoon trying to wrap my head around it. Thankfully, because everyone is in the same boat (disclaimer: I’m sorry about the oceanic puns. I can’t help it), a search for help yields a lot of blog chatter, including listings for how-to waves and other tips and tricks. But right now, because Wave is sort of in hurricane mode, it’s chaotic and it’s not at all simple to figure out.
Just to back up a step, a Wave is essentially a live-action discussion group, not dissimilar to an IRC group. But unlike IRC, Waves are collaborative discussions, with the ability to reply to comments above and below, all comments being editable after the fact, and you can embed other content (videos, plugins, other discussions, images, etc) into the thread of the Wave. Think of a Wave as a hybrid of IRC, a wiki, a listserv, and a forum. In Waves with a lot of collaborators, there may be a number of people commenting and replying to threads, editing the body content, pulling in links to other waves, and embedding extensions for additional functionality. Oh, and when someone is typing, you can see that in real-time, typos and all. So be careful what you say; someone might be watching!
I know that a lot of folks use Google Docs for collaborative work on spreadsheets and documents, and, strangely enough, those tools were not brought into Wave from the outset. I wouldn’t be surprised if that is added soon, especially since they seem to dovetail rather nicely. But I could see a lot of benefits to “wrapping” a spreadsheet or other document with discussion threads. Oh, the discussion history can also be retrieved and viewed, which is helpful if someone changes a comment and affects the direction or meaning of the discussion.
As far as the implications for cultural heritage institutions go, I’m pretty excited. Here at Magnes, we’ve started using Google Docs and our wiki fairly extensively. Sure, we only have a staff of eleven, but using those tools for ongoing modification and discussion has been invaluable. Once people remember to use them and they become part of the workflow, they’re time-savers, and historical records of processes and methodologies. So to extrapolate from that, if we can use something like Wave to add real-time discussion to the equation, we can get a richer record of the conversation and more opportunities for issues to be addressed.
Something I’m envisioning is a Wave for material culture research. Say I post a picture of a piece of ceremonial art with some Malayalam inscription and invite scholars to opine on the work. The institution doesn’t necessarily have the experts on-hand to translate the inscription, and there might be some feature that is unusual that we can’t identify, but this may be a very proactive way to uncover historical details we might otherwise have never known about. Granted, posting a photo to a listserv or a forum might achieve the same intended result, but I think that because Waves are so very tightly-knit, one might have a better chance of those scholars finding your query.
That might also be a downside as well. Once you’ve made your Wave public, anyone can add to the discussion. There isn’t any privacy, and as it stands now, the opportunities for spammers are ripe. I’m not yet convinced of the pie-in-the-sky optimism Google has that its users won’t use the tool for evil. Most of my other criticisms I’m reserving for now, since I think many of them will be ironed out in subsequent updates.
If any of you readers are Wave users, I’ve set up a Wave specifically for cultural heritage institutions to discuss how we might use the software to further our goals: Museums, Archives, and Libraries. Please pop on by!
In preparation for the upcoming API workshop, organized by Bill Turkel, I thought I’d try to assemble a few thoughts on APIs. This is the fruit of work on several text analysis projects, including TAPoR, HyperPo, Voyeur, BonPatron and MONK (I hesitate to associate ideas with specific people without their consent, but of course this is also the fruit of working with several talented people in digital humanities).
Although HyperPo has many faults (not very scalable, not to mention the fact that its development has been superceded by Voyeur), it does provide a decent API. To see it in action, you can view the list of modular tools in the HyperPoets Gallery, click on one of the tools, scroll down to near the bottom of the page and click the API link, and submit some values (please don’t be a bully – use shorter texts:-). Some tools provide alternate output formats – you’ll find those in the options section if applicable. For instance:
Some similar calls are currently possible with Voyeur (http://voyeur.hermeneuti.ca/?input=http://www.un.org/Overview/rights.html), but there’s a long way to go yet…